![]() Not all of the builds from carry over, and others I have outright replaced with a new version in, but a lot of them are still relevant. I will also link the past season’s spreadsheet, as it might be handy to have. Most of the current builds listed are Vyr / Archon / Chantodo related builds, though I have been finding time to revise a few off-meta builds. Do note certain builds may still be in testing, and may see edits in the future. I am very excited for S18, especially with new legendary powers in the mix this season.īuilds Spreadsheet is linked below. While channeling Arcane Torrent, Disintegrate, or Ray of Frost, the damage of your Arcane Power Spenders is increased by 125 - 150% and you also cast one of your other damaging Arcane Power Spenders every second.Hello, Cratic here. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. ( 6) Set: Attacks increase your damage by 2000% for 8 seconds. Attacking with Meteor reduces the cooldown of Teleport by 1 second. ![]() ( 4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 100% for 8 seconds. This only occurs if the Wizard has Meteor on their action bar, and the same meteor cannot happen twice in a row. ( 2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will grant immunity to that element and cause a Meteor of the same damage type to fall from the sky. Critical Hit Chance Increased by 4.5 - 6%
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